Deploying more planes can offset reduced mission efficiency to an extent, but basing planes closer to the center of the strategic region or using planes with longer range may be more efficient. This meant that Germany didn't have the infrastructure to move supplies and units easily, as well as not being able to produce more, which is a big problem especially in the late game. Create an account to follow your favorite communities and start taking part in conversations. But this is one of the primary uses of strategic bombers. You do need to throw a few fighters over the island to help prevent excessive disruption, but once you get to the point that you're bombing their airfields faster than they can repair them, their entire air force will unravel. Amazing guide! Would you recommend to use 21 width tank divisions? I once trapped virtually the entire British navy in the Mediterranean as Axis France. Night only bombings are actually useful if you dont have many bombers to lose - one of the few obscure features that's worth anything. Design tip: maximize soft attack and breakthrough. Heavy tanks are much more expensive than Medium Tanks, and suffer from very harsh combat penalties in many terrain types. Questions, Paradox It's better when playing against Human players as they feel annoyed that they have no infastracture and factories after some heavy strategic bombing compared to the AI who just automates and isnt emotionally effected by it. In order to unlock these airframes, jet engines in the engineering technology research tree must already be researched. Usually, by the time I get a real air force going, I don't have enough nearby airbases for fighters and CAS. An air wing can support any land combat in provinces within its range. Anti-air capabilities are averaged across all divisions including the reserve. Example: A battle takes place in a forest province (-10% enemy air superiority). [14], Available for: Fighter (needs to be unlocked by country rule). If you spot a mistake then you are welcome to fix it. New comments cannot be posted and votes cannot be cast. At 50% over capacity, the penalty reaches 100%, so it is very important to manage the available capacity. Transport planes can be shot down while on the mission, both by enemy fighters on interception missions and by state anti-air . A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. New comments cannot be posted and votes cannot be cast. Strats can completely cripple the enemy, but requires a lot of IC. Should I consider building up a smaller weapons stockpile in exchange for building some planes to get air superiority and bomb Britain? They may get targeted by naval anti-air. Invading the US only to be bogged down by unfathomable numbers of US troops? These variants are able to launch from and land on aircraft carriers. Wings with multiple assigned missions will fly exactly one of the selected mission types per mission opportunity. Every 1 point of air superiority advantage in a strategic region gives a +0.7% air support penalty (called enemy air superiority on the combat screen) to enemy land combat defense and breakthrough. If no units have a supply deficit in the region, the mission doesn't do anything, but the planes will still consume fuel and possibly get shot down. An air wing may be assigned up to one ace only. Do bombers attack equally during day and night and are modifiers calculated like in land combat, meaning the -50% night penalty will equal an average +25% efficiency? Every plane that joins a battle produces 0.0005[13] country air experience. For example, with 60% air superiority the enemy will suffer a 7% penalty to defense and breakthrough. Engages enemy fighters and shoots down enemy CAS/bombers. By holding the "shift"-key and clicking pilot exercises, the air wing will exercise until it reaches maximum training experience and then stop automatically. The first mission with a valid condition is the only mission flown by that air wing during that mission opportunity. This page was last edited on 13 October 2022, at 14:57. Bomb Scotland's infrastructure into dust and watch them all die. To design a template, you will first need. Pilot exercises can be used to gain experience for the air wing and to gain national air experience. the infantry category). 50% more aircraft are involved in a port strike if you have the first "Base Strike" naval doctrine). on average half as much) but at least one plane always gets shot down. Mission efficiency icon: Effects on mission efficiency of an air wing: Effects on mission efficiency in a strategic region: Missions will be conducted regardless of weather, but bad weather reduces detection and efficiency and increases the risk of an accident at take-off and landing. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. World War II bombers were inaccurate, and therefore the amount of bomb damage varies greatly from day to day. When attacking ships, the probability is [13]. Even though tank divisions are excellent are attacking, you will want to spend the majority of your production capacity on planes, since without planes any offensive will be hard to execute. Available for: CAS, Tactical Bomber, Jet Tactical Bomber. CAS provide an attack bonus which boosts the stats of friendly units in the combat. Disrupting enemy support planes (and protect allied support planes). At least 30% air superiority is required to perform port strikes [15]. They remain banned on most competitive matches. Note that in the same way as naval bombers are better at killing ships than tactical bombers fighters are better at killing fighters than heavy fighters; the difference is primarily range. The automatically stop pilot exercises when fully trained icon will show when properly enabled. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods . I sieged down the UK by using thousands of strategic bombers to destroy everything on the island. The maximum penalty without doctrine is 35% at 100% air superiority. Oh, and you have to wait. Strategic bombers are very expensive to construct and in many cases a significant number are required to have any meaningful impact. A division consists of 5 combat regiments and 5 support companies. The colors and interpretation of the colors is listed in the table below. Their first unique selling point is their range, which is much higher than CAS aircraft. Reddit and its partners use cookies and similar technologies to provide you with a better experience. A wing with more planes than can join its highest priority battle can split to join multiple battles. A logistics strike mission is an air attack against enemy trucks, trains and railways. No, they're worthless. I use them somewhat early one, so that I can then transition to 30 width divisions. TAC bombers have a horrendous strat bombing stat. The reinforcement level of an air wing represents the amount of planes an air wing has at full strength. I will not bother to strat bomb an area that I know I can break and take quickly. Everything from fighting for air superiority, protect your bombers and intercept enemy bombers. At the same time I will be talking a bit about the historical development of the strategic bomber concept.The other part of the series is a Let's Play of \"War in the West\", where we explore target selection and the findings of the Untied States Strategic Bombing Survey. In aircraft-dense areas where the frontline airbases might be congested, they, like Heavy Fighters, can act as "second row" aircraft adding even more air power to the frontline regions from airbases behind. Besides them being required for nukes, they're okay in masses, especially in the late game. Since the (combination of) 1940 Small Airframe and 1940 Engines III are extremely strong, you should try to rush those technologies. Planes capable of naval minesweeping can be assigned to naval minesweeping missions during wartime. This damage appears to be distributed among all the targeted buildings (forts, industry, etc.) The rate of minelaying depends upon both the quantity and type of plane which make up part of the air wings assigned to a region. Are signal company and recon company worth it? It can be extremely useful in MP against other players if you can maintain air superiority. When 1.4 comes out I believe tomorrow this will supposedly be fixed. Eventually, this will cause enemy units to have insufficient supply and suffer from attrition. This amount is affected by mission efficiency, so lacking air superiority or range to reach the whole area will result in less supply getting through, while using More Ground Crews will slightly increase the amount. regardless of whether or not it works, the night *strat* bombing modifier is supposed to be -50%. If the enemy air region is heavily defended with fighters, the bombers may need to be escorted. . 66. I meant that the doctrine reduces night bombing penalty by 50% (or is at least supposed to reduce it). For example, conquering Britain and the Yanks show up dumping a hundred divisions to hold Scotland. A region's air superiority is determined by comparing your air power (plus allies) to the enemy's air power. State anti-air can also reduce air superiority in an air region. Bombing the enemy airports will cripple their airforce, and if you go for their civilian industry, they won't be able to repair them. Or is it just lend lease? Then, prepare for an actual naval invasion in which you replace the strat bombers with CAS. Join. When it is, the probability to generate an ace is [11], making 200-sized wings optimal for ace generation.[12]. That's actually what the US and Britain did prior to D-Day. I always thought that strat bombers were kinda bad cause tactical bombers could do their role for cheaper "price" and 1 less research slot, but now with BBA, maybe it kinda makes no sense to use tactical bombers for strategic bombing? I have recently been getting back into Hoi4 after playing for a couple weeks post launch then shelving the game until a few patches could come out. Calculations on Infantry to Artillery ratio, General notes on infantry division designs, For many more beginner tips, I strongly recommend the. TACs are great for their versatility. Bomb the infrastructure behind German lines. Interactive corporate website, Enemy bombers are detected in an assigned air zone, At least one undamaged building, including state buildings in partially covered states (if any), Enemy divisions or air wings are receiving supply from a supply node, At least one friendly division with a non-zero supply consumption is present, If the wing's range does not cover the entire strategic region, it will get a, The mission efficiency of the strategic region is the. They have become even worse after the piercing buff. You don't build them because they're the best at what they do, you build them because they're cheaper and easier than building CAS+NAV+STRAT bombers. military factories. Given enough air support, even basic infantry can push through enemy lines. For an effective bombing campaign, youll need at least 1000 of them, as the auto-repair of buildings can be too great to overcome. I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. Only do this if you have plenty of fuel, when not at war. If you place a Scout plane inside an air zone with combats, they will contribute towards air superiority bonus, even though they will do no damage to air units nor ground/naval targets. Air superiority can also affect other air missions such as: Air combat has a chance of generating aces. Like their lighter counterparts, Heavy Fighters can perform Air Superiority and Interception air missions. The mission efficiency of a wing influences what percentage of its planes can actually carry out the assigned missions. They get attacked by 91 CAS planes every 8[12] hours. What is better: large or small divisions? At the same time I will . Each plane assigned to the attack rolls to hit a target. Trains your pilots, increasing the stats of the planes in the air wing, at the cost of some accident losses and fuel usage. In the . Command points are automatically used for these missions and and costs permanent 0.3 command power while mission is active. Most of my bombers get disrupted before they can do anything and I wish the no retreat option forced them to drop their load no matter what. Tac bombers can fly in from super far away. Much like Naval bombers, you can't kill them fast enough before they do what they've set out to do, so the only real way to stop it is to have bombers of your own and bomb him before he can bomb you. This means they can perform CAS missions against targets CAS aircraft can't reach, which is particularly useful in areas without lots of airbases, like Africa or Asia. Espaol - Latinoamrica (Spanish - Latin America), https://hoi4.paradoxwikis.com/Combat_tactics, https://hoi4.paradoxwikis.com/Attrition_and_accidents, https://hoi4.paradoxwikis.com/Land_battle, https://github.com/Vezachs/hoi4-combat-guide/blob/main/combatwidth.py, https://trinket.io/embed/python3/a5bd54189b, https://www.codabrainy.com/en/python-compiler/, https://forum.paradoxplaza.com/forum/threads/hoi4v-1-10-8-province-summary-spreadsheet.1496152/. 1 reply 0 retweets 3 likes. The technology, Aerial Minelaying, must be researched before aircraft will become capable of air dropping naval mines. Use strategic bombers to bomb enemy buildings, including air bases. If you spot a mistake then you are welcome to fix it. AA inside divisions can reduce this penalty. Especially important in Multiplayer where front lines have many units in them. Scout Planes on this mission perform aerial scouting and intel gathering, adding additional intel to the total intel from all sources on the countries in the target air zone. I love tac bombers. But this may only work if their air bases are already close to full capacity. Railway guns decrease enemy attack, defense and entrenchment. The air support bonus can be observed in the tooltips that appear when you hover over icons for land units stats shown in the battle display. From my experience the British AI doesn't really focus on their army the same way Germany or the USSR does. These quicker, more powerful albeit more expensive fighters and bombers act as a late-game bridge between World War Two-era and modern military aircraft for those nations that were dedicated to aeronautics research. Tactical Bombers are smaller fast bombers that can help out ground troops and bomb enemy buildings. Generally I find that starting a coup on the British mainland is the easiest way of beating them. VS the AI, TAC is very niche, sometimes useful in vast airspace but entirely pointless in the west because the question of range is never asked. I've been told that you should use either CAS or Strats. i want to build massive amounts of strat bombers but I dont know if it is worth it, With the new update (DLC?) Please see the. Press J to jump to the feed. All types of planes may be located at these air bases, including carrier-capable models. Strategic bombers can be fought in the air by fighters. There is also a Reorganize option that allows greater control over moving planes between two or more wings of the same type. Well they give tons of war score for one more day. You are using an out of date browser. Bombers are much slower and less agile than fighters, so players designing defensive fighters will find guns are most effective. For a better experience, please enable JavaScript in your browser before proceeding. Thus, there is no need to match CAS wing size with combat widths. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. Heavy fighters' larger range also means that they can be used to defend a larger area. This means it's mostly in the realm of Majors or huge minors like China or Raj. Your divisions are running out of rifles and the front lines are collapsing, but you can't build any more rifles because your surviving factories are desperately trying to get planes in the air. 1 Anti-air decreases damage from CAS by 75%, so Anti-air is quite strong. Available for: Strategic Bomber, Jet Strategic Bomber, Tactical Bomber, Jet Tactical Bomber. Scout Planes perform aerial scouting and intel gathering. Players carrying out strategic bombing should note: Players subject to strategic bombing can respond in several ways: Players can assess the impact of their bombing and their defenses in the region's air combat screen (number of buildings bombed, percentage of bombers disrupted). The resulting damage values against organization and strength are scaled by 0.04[4][5] instead of 0.053[6] organization and 0.05[7] strength as in land combat between divisions. Naval bomber/Patrol: Bomb and kill enemy ships (much more cost-effective than building your own ships!). Light tanks have virtually no armor and a low cost. CAS deals damage directly to enemy divisions in combat. Various countries have focuses that grant research bonuses for e.g. Medium tanks typically offer the best of both worlds. Heavy fighters are more effective than light fighters in this role. Another fun fact is that this is in global hours, but day/night is calculated in local hours. They are super expensive and need to be escorted by Fighters to be worth the cost. The range also means they can easily be assigned to air missions in different regions without having to move to another airbase. common/modifiers/00_static_modifiers.txt night = { air_bombing_targetting = -0.5 } should mean aircraft don't hit the target. Targets are checked in each of the air zones assigned to the air wing, checking provinces within range of the air wing. Since many of the conditions during play are dynamic, wings may fly different missions at different types, producing multiple types of results. The 'max Speed' is just the base speed of a division; when travelling, this number is typically lower due to various modifiers. 2019, https://www.youtube.com/watch?v=5W_h_CVZMOw, Defines NAir LAND_AIR_COMBAT_MAX_PLANES_PER_ENEMY_WIDTH = 3, Defines NMilitary AIR_SUPPORT_BASE = 0.25, Defines NMilitary LAND_AIR_COMBAT_ORG_DAMAGE_MODIFIER = 0.04, Defines NMilitary LAND_AIR_COMBAT_STR_DAMAGE_MODIFIER = 0.04, Defines NMilitary LAND_COMBAT_ORG_DAMAGE_MODIFIER = 0.053, Defines NMilitary LAND_COMBAT_STR_DAMAGE_MODIFIER = 0.05, Defines NAir ANTI_AIR_MAXIMUM_DAMAGE_REDUCTION_FACTOR = 0.75, Defines NAir ANTI_AIR_ATTACK_TO_DAMAGE_REDUCTION_FACTOR = 1.0, Defines NMilitary ANTI_AIR_TARGETTING_TO_CHANCE = 0.07, Defines NMilitary ANTI_AIR_ATTACK_TO_AMOUNT = 0.005, Defines NAir HOURS_DELAY_AFTER_EACH_COMBAT = 4 (double because of roundtrip), Defines NAir CLOSE_AIR_SUPPORT_EXPERIENCE_SCALE = 0.0005, A forum discussion on the effectiveness of naval bombers against convoys, Defines NAir PORT_STRIKE_ENEMY_SUPERIORITY_LIMIT = 0.3, https://hoi4.paradoxwikis.com/index.php?title=Air_missions&oldid=60437, Articles with potentially outdated sections, Play you can target certain structures with your strategic bombers. Are tactical bombers worth it hoi4? This mission is equivalent to the naval strike mission, but with increased effectiveness and losses. Bomb their airbases until they've no room to fly from. Naval strike. Logistics strike. Mission efficiency in a strategic region is shown in the strategic air view window, that is shown if you click a strategic region in the strategic air map mode. The only problem at the moment in single player is the AI isn't good enough to threaten you like a human player would, and you're usually conquering too fast for strategic bombers to do anything other than destroy the factories you're about to conquer. Some of them I'm sure they get from America but in the last patch they tweaked the AI so that it builds more fighters. Valve Corporation. @Kayzer Light, Medium, Heavy, Amphibious tanks should all use the same division template: Those designs are a trade-off between offensive power (tank) VS. Org/HP (motorized/mechanized). Destroys enemy trains and supply trucks. Ok so I keeep having this discussion with my friend about the value of strategic bombing and he keeps pointing out in our example that he has a 90% reduction from strategic bombing. Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber, Strategic Bomber, Jet Strategic Bomber. Even AI America, with it's National Focus for Strategic Bombers, doesn't use them in any effective quantities. All trademarks are property of their respective owners in the US and other countries. hoi4 isn't an easy game, people opt to play it . To gather intel% on the industry/army/air of the country, the Scout planes can be assigned to any air zone and build up the intel bonus (to the intel tabs) over time. Also, is producing lots of naval bombers and putting them on naval strike . Attrition losses are also relatively larger for small divisions, and they are quite impractical to use, requiring lots of them. And if the plane is from air base, it does damage equal to the one fifth of plane's naval attack value. It's totally overkill against AI but in multiplayer you should produce them if you're one of the big 3 (USA, Germany, UK). This page was last edited on 21 February 2023, at 12:35. bombing results are fairly noisy. For modules, try to get more defense, without compromising range too much. Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. Air support gives an attack bonus to friendly troops and also directly damages organization and strength of enemy divisions. Maintenance company (1939 upgrade) adds 10% to the equipment's reliability, e.g. After multiple request ive made a how to strat bomb in hoi4 tutorial, mostly as germany and england uk im showing how to use and counter strategic bombers in. Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. Close Air Support. Available for: Naval Bomber, CAS, Tactical Bomber, Jet Tactical Bomber. All air stuff is worthless except heavy fighters. Would make it easier to build them. Interactive corporate website. See, PDXCON Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. Port strike. Cripple that economy. I composed the music for the Battle for the Bosphorus pack. Well, the main problem isn't that they're bad at what they do, but that you rarely need them. Each type of aircraft built upon light airframes also has a carrier variant that can be researched.