Yemoja really can't compete with the damage you can put out if you play him right. Biggest piece of advice, she isn't a tank and you put down solid damage, she can't heal someone who's already dead. Breastplate-> Silver Breastplate -> Breastplate of Valor, Magic Focus -> Enchanted Spear -> Spear of the Magus. Array This is the best start for Jorm jungle I recommend starting a camp with your autos before using your two on it. [scoreVal] => 4 Want to support SmiteFire with an ad-free experience? If she ults in a teamfight, it may still be advantageous to ult and try to knock enemies away until the ult wears off. So, I suggest you should use Ymir damage (solo), support. You can see the most recently updated guides on the browse guides page. Smite is an online battleground between mythical gods. Cooldown - 120s. Yes, a good solo Guardian must have a balance between pwr and HP-defs, so i really need a suggest for a full broken solo build for him which balances the things! [display_name] => Kumbhakarna Jorm's primary build should have decent protections, but also some damage so that he can contribute with fights. Your biggest advantage over Ymir are your 1 and ult. [god_id] => 3 This can only occur once every 15 seconds. Cooldown - 110s. Jorm can easily get kills himself however! Bacchus will typically go bruiser or more damage oriented later in the game, and a Polynomicon hit form him will definitely hurt. 1. Copyright 2019 SMITEFire | All Rights Reserved. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Your biggest advantage over Ymir are your 1 and ult. If you don't need one of the other options, go for this, provided you expect to be assisting in lanes, which you should be. Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. Enchanted Kusari -> Spellbound Kusari -> Shoguns Kusari. ) Using this item reduces the Healing received by all enemy gods within 55 units by 40% for 10s and removes 75% of any currently applied shield. Using this item allows you to teleport to any allied structure while Rooted in place. First off, Skadi just hurts. ( This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. Want to support SmiteFire with an ad-free experience? Ult to escape/ regroup with teammates in need. If ***ba does go down, your breath weapon can easily finish him off when he goes to sleep (5 hits per second baby). The issue here is that he provides a lot of support to his team, more than you. Best tip for this matchup, but lots of wards and watch for ganks. PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). [notes] => Let me be clear, this is Herc support. Great ganking and surprises with high damage quick escape. [display_name] => Bacchus Array . Try an apply as much damage to the enemies mages, assassin, and adc before your team goes in for the kill. I've had a Skadi do more than half my health in a single ability, it isn't fun. She will win any prolonged fight, so try and be aggressive. [god] => Array He must travel 2 more times. This field damages and slows Enemies inside of it every second. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s. Armageddon. On teleporting, slow all enemies Movement Speed and Attack Speed by 15% within a 25 unit radius for 2.5s. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. #smite #jormungandr #gameplay This Build Will Get You BANNED in SEASON 8 SMITE! Kills and assists on enemy gods reduces the cooldown by 10s. Required fields are marked *. This is a build from personal opinions and hope to receive your comments. Cloak -> Cloak of Concentration -> Mantle of Discord. Their Attack Speed is reduced by 25% for the duration. Array Smite is an online battleground between mythical gods. 1. Taking damage from Enemy gods breaks Stealth. He wants to be up in people's faces and constantly poking and harassing them, and locking them down for your ADCs/ Mages to finish off the kills. [god] => Array 1. If Jormungandr interacts with a toxic cloud with Consuming Bellow or Submerge, the duration of the cloud is reduced to 8s. I want to receive promotions from our partners. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Does this work? [scoreVal] => 3 [display_name] => Fafnir 1. PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health. Overextending or getting ganked will result in either Baccus or Jorm dying. So, I suggest you should use Ganesha damage (solo), support. They are days of incredible violence, where both mortal and divine blood shall soak the ground, and the World Serpent will mete out destruction with a fanatic's zeal. AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%. Most of the time the combo doesn't hurt and you are a giant meaty hitbox for the enemy team to chase and kill for the next 15 seconds. This is definitely the most niche of the Starters. Cooldown - 120s. Fafnir's AS buff is annoying, but there isn't much you can do to circumvent that except kill his ADC, which was the goal anyways. Like Aphro, you definitely won't be winning a prolonged encounter due to his heals and Baron's Brew, meaning you should already have Tainted Steel or Contagion. [scoreVal] => 3 [url] => apollo If Kumba does go down, your breath weapon can easily finish him off when he goes to sleep (5 hits per second baby). Best tip for this matchup, but lots of wards and watch for ganks. Learn more about Jormungandrs abilities, Items, Relics. This is a build from personal opinions and hope to receive your comments. His ult will mess you up if you get caught in it, it's actually pretty hilarious to watch. Enemies that are healed by god abilities while affected by this curse take 10% more damage from all sources for the duration of the curse. [notes] => Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. It's the n1 item for magical gods in due for a reason. ( ) I want to receive promotions from our partners. Heimdallr can, and probably will hurt you with his auto's. ) [scoreVal] => 4 This guide has not yet been updated for the current season. Please consider supporting us by whitelisting us in your ad blocker! Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. Pros. This consumable heals 125 Health and 75 Mana over 25 seconds. Please verify that you are not a bot to cast your vote. ) She herself doesn't threaten you directly, but she provides absurd levels of sustain in lane. For each stack of Wisdom you have, your abilities deal 0.14% of your Max Mana as True Damage to enemy gods. Jormungandrs Basic Attacks do not proc item hit effects. Today we will be playing the new character Jormungandr, with a full damage build! Your first priority should always be boots, because Jorm is slow to begin with. After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. Always you can, buy the attackers blessing, if you cant, buy the warrior blessing. 1. SMITEFire is the place to find the perfect build guide to take your game to the next level. [notes] => If you see an Aphro, even if you aren't sure she's the support, you should definitely but Tainted Steel (Into Tainted Amulet) and or Contagion. Both of you hurt each other, but realistically, neither of you are going to die until you either get ganked or mess up. If you want, there is crit below. Can be upgraded at level 20. - Warding Sigil: A good defense item against 2 magical gods in lane. [notes] => Ganesha will be a rough fight. If the target has over 2000 Health, your ability bonus damage scales up. ) He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second. [god_id] => 32 [god] => Array Best Jormungandr build guides for Smite 2023. [notes] => Cabra out damages you, even in support, though that's about his only benefit. This only affects Monsters on your side of the Jungle. ) ( If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. The issue here is that he provides a lot of support to his team, more than you. 1. [url] => kumbhakarna Smite is an online battleground between mythical gods. ( He must travel 2 more times. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. You cannot fight most Bacchus late game if you are alone, he will out damage you. 1. Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. ( You can see the most recently updated guides on the browse guides page. [god_id] => 52 He won't kill you but he will make your life hell in lane. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. If Jormungandr interacts with a toxic cloud with Consuming Bellow or Submerge, the duration of the cloud is reduced to 8s. I works hard to keep mys Smite builds and guides updated, and will help you craft the best Jormungandr build for the meta. AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30. ( AURA - Enemy gods within 55 units have their healing reduced by 20%. [god] => Array Cthulhu could theoretically proc Jorm's passive with his 3, though that would probably put Cthulhu waaaay out of position so long as Jorm is where he should be. A skilled Athena player will absolutely shrek you, but then again a good Athena player will shrek anyone. Geb's schockwave and boulder-mode both proc your passive if you get hit with them, but he really can't capitalize on them alone (Unless he goes straight damage, which was a scary experience for me). [scoreVal] => 3 If I know I'm going to need to start rotating before finishing Gauntlet I will usually go for Breastplate (safe) or Tyrannical Helm (We need damage). Array Learn Jormungandr's skills, stats and more. After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. Both are "bully the opponent" focused and have similar damage outputs, with Jorm having slightly more burst. Your best bet in this matchup is to stay at a decent distance and help your ADC with the wave when Ymir is busy. ) [notes] => He's obnoxious and you really can't do anything to pressure him. Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. Please consider supporting us by whitelisting us in your ad blocker! And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. [url] => cerberus [god] => Array First, sorry for my english. [god_id] => 58 While Empowered, Jormungandrs basic attack fires at its fastest rate. This guide here is my way of contributing to the game and helping new players pick up and play the big ol' snak if they so want to. 1. Tap each threat level to view Jormungandrs threats. ( 1. All myths and legends contain forewarnings of a great, singular catastrophe, when the stars fall from the sky and the very earth breaks apart into nothingness. There is no reason anyone should miss a chain on someone as big as Jorm. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Start PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 1 * your level for 5s. Extra damage after the first instance is halved. Stacks provide 1 physical and magical protection. This Build Is crazy Fun!! [display_name] => Hercules Good burst and bleed damage. [scoreVal] => 2 ( [url] => anubis ) [scoreVal] => 4 Using this item will allow you to teleport up to 45 units away instantly. Fafnir's AS buff is annoying, but there isn't much you can do to circumvent that except kill his ADC, which was the goal anyways. [display_name] => Baron Samedi If she ults you, ult out. [god_id] => 68 PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 35% of your Protections from items and abilities as Physical Damage. [display_name] => Yemoja Smite characters that will push you straight toward triumph include Freya, Arachne, Nemesis, Amaterasu, Cupid, Ratatoskr, Bakasura, Heimdallr, and Jing Wei. A decent Terra shouldn't be much of a problem though provided you and your ADC are competent. ) This matchup is as dead even as is possible. Join the leading SMITE community.Create and share God Guides and Builds. She can't proc your passive, but she may not have to. Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. 1. ( If you kill an enemy god you gain 3 stacks and 21 gold immediately. [scoreVal] => 4 ( ) The end times. ( You can support us ad-free for less than $1 a month! While Empowered, Jormungandr's basic attack fires at its fastest rate. Provided you put in early aggression, he won't be a problem. [url] => sylvanus ( Start Breastplate SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. [url] => hades This consumable heals 250 Health over 25 seconds. [god] => Array [god_id] => 57 [url] => anhur - War Flag: My new favorite, which provides good recovery in the laning phase for assists on minions and jungle monsters. You out damage geb, no contest. This author would like to receive feedback. This guide has not yet been updated for the current season. [scoreVal] => 4 After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. Yemoja will often be directly next to or behind her ADC so that she can heal them, so if you can get a sneaky underground approach and jump on them with an ADC that can initiate, you can probably secure a kill. ( After teleporting you gain slow immunity, 20% Movement Speed and 40 Protections for 10s. ) Mystical Earring -> Rose Spike Earrings -> Manticores Spikes. ) I would never say ignore him in this matchup, but I would advise that you concentrate more effort on killing the ADC, Kumba does close to nothing on his own. [url] => artio Evenly split 80 Physical and Magical Protection among all allied gods within 55 units and yourself. So realistically, all you are going to accomplish is getting him to 1/4 health and watching him fly away. Cooldown - 130s. Please consider supporting us by whitelisting us in your ad blocker! Strong against grouped up enemies (AoE damage). In fact, you can treat a Cerb matchup very similarly to an Ares matchup. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. Save my name, email, and website in this browser for the next time I comment. This effect is not interrupted by damage but is interrupted by hard Crowd Control. [display_name] => Anubis Gilded arro. Max 50 . ( When in doubt, just assume it doesn't work. PASSIVE - Enemy Gods that you hit have their healing taken reduced by 15% for 5s. [url] => ymir ) 7% of your Mana from items is converted to Magical Power. Array If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. Overextending or getting ganked will result in either Baccus or Jorm dying. PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. Subsequent hits on the same target do half the bonus damage for the next 3s. Fire a bolt that travels 70 units, stopping on first god hit dealing 7.5% of their Current Health as True Damage and reducing any active shields by 75%. ) PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. SMITEFire is the place to find the perfect build guide to take your game to the next level. Bacchus will typically go bruiser or more damage oriented later in the game, and a Polynomicon hit form him will definitely hurt. Please verify that you are not a bot to cast your vote. Smite God: Jormungandr Build Guide Discussion 2 More Guides Tap an item or ability icon for detailed info Jormungandr Build Start (Against Physical) Warrior's Blessing Imperial Helmet Healing Potion 2 Multi Potion 2 Teleport Fragment Start (safe) Warrior's Blessing Chalice of Healing Healing Potion Teleport Fragment Core Build Dynasty Plate Helm [scoreVal] => 3 AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection. Please verify that you are not a bot to cast your vote. There is no reason anyone should miss a chain on someone as big as Jorm. Cerberus hurts a lot, but you are completely immune to his ult, just like Ares. [url] => aphrodite The two of you are fairly even in terms of damage output early game, and he cannot ult you. Array [display_name] => Anhur [god] => Array ( [scoreVal] => 3 [display_name] => Artio you wanna get the items before the speed bot,make a decision between Shoes of magi Or Shoes of focus,After selling boots for speed bot and selling hunters blessing id recommend the 3 next items after speed bot,also go what ever consumables you'd like they their not relevant to the build besides potion of power and elixer of power,you could chose between the three relics or go the way you want just enjoy the build, Tap each threat level to view Jormungandrs threats, His Wrap Can Counter your Second ability passive, Array